4 research outputs found

    Usefulness of Augmented Reality as a Tool to Support Online Learning

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    The global crisis following the outbreak of the Covid-19 epidemic has had an impact on the teaching and learning process (PdP). The main problem with PdP during the Covid-19 epidemic was the limitation in conducting face-to-face activities in the classroom. Therefore, a learning aid is needed to enable PdP to run optimally even though there is no face-to-face interaction between teachers and students. The research contribution is to highlight the application of Augmented Reality to support distance learning in the Covid-19 epidemic situation, specializing in Wood Carving Art for the subject of Visual Arts Education Form 4. The AR Wood Carving Art mobile application uses the ADDIE design model based on five phases, namely Analysis, Design, Development, Implementation, and Testing. The AR Wood Carving Art mobile application is evaluated based on its usefulness. The AR Wood Carving Art mobile application was evaluated among 27 students from 4 of SMK Pasir Gudang (Johor, Malaysia) and registered to Visual Arts. Based on the result, 80% of respondents strongly agree that the AR Wood Craving Art mobile application help respondents be more effective. It helps users to be more productive and giving ideas to users to be creative and innovative. One hundred percent of respondents strongly agree that the AR Wood Craving Art mobile application makes things that users want to achieve easier to do, and the AR Wood Craving Art mobile application does what users want. Eighty percent of respondents strongly agree that the AR Wood Craving Art application is useful and the application saves time when users use it. Therefore, the AR Wood Craving Art application is effectively used in learning which makes users more productive, creative, and innovative. In addition, the AR Wood Craving Art mobile application makes it easy for users to understand wood carving topics in visual arts subjects, and users can carry out educational and teaching activities like in a classroom

    Kemudahan Penggunaan Augmented Reality sebagai Alat Bantu Pembelajaran Online bagi Meningkatkan Kinerja dan Prestasi Siswa Dalam Seni Ukiran Kayu

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    Krisis global pasca merebaknya epidemi Covid-19 berdampak pada proses belajar mengajar (PdP). Masalah utama pdP selama epidemi Covid-19 adalah keterbatasan dalam melakukan kegiatan tatap muka di dalam kelas. Oleh karena itu, diperlukan bantuan pembelajaran agar PdP dapat berjalan optimal meskipun tidak ada interaksi tatap muka antara guru dan siswa. Penelitian ini menyoroti penerapan Augmented Reality untuk mendukung pembelajaran jarak jauh dalam situasi epidemi Covid-19, khususnya dalam topik seni ukiran kayu. Aplikasi selular AR Wood Carving Art menggunakan model desain ADDIE. Aplikasi seluler AR Wood Carving Art dievaluasi berdasarkan kegunaannya (ease of use). Berdasarkan hasil penelitian, responden menyetujui bahwa aplikasi selular AR Wood Craving Art berguna dan aplikasi menghemat waktu ketika pengguna menggunakannya sehingga aplikasi selular AR Wood Craving Art efektif digunakan dalam pembelajaran yang membuat pengguna lebih produktif, kreatif, dan inovatif

    The usefulness of an Augmented Reality-based Interactive 3D Furniture Catalog as a Tool to Aid Furniture Store Sales Operations

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    The global crisis, that has resulted from the outbreak of Covid-19, influences all aspects of daily life. Due to the people's poor purchasing power, several major stores, such as Furniture Store-XYZ, were forced to close several branches. To counter this, it will be required to adopt unique initiatives that will assist attract visitors and enhance sales while still adhering to the established health protocols. AR-Furniture is the ideal technology to solve this problem. AR-Furniture is an Augmented Reality-based technology that enables a 3D furniture catalog to present a complete picture of a piece of furniture in a virtual form that appears natural and identical to the original. The MDLC development process used in the AR-Furniture Mobile App. According to the study's findings, 100% of respondents agree that AR-Furniture helps to sell and to buy process be done effectively and productively and gives the users innovative ideas. 70% of respondents strongly agree that AR-Furniture makes it easier for users to reach their goals and that AR-Furniture allows users to do whatever they want. 100% of respondents strongly believe that AR-Furniture is helpful and that shoppers can save time while picking the right furniture. Furthermore, AR-Furniture makes it simple for consumers to select preferred furniture without engaging with shopkeeper workers

    Usefulness of Augmented Reality as a Tool to Support Online Learning

    Get PDF
    The global crisis following the outbreak of the Covid-19 epidemic has had an impact on the teaching and learning process (PdP). The main problem with PdP during the Covid-19 epidemic was the limitation in conducting face-to-face activities in the classroom. Therefore, a learning aid is needed to enable PdP to run optimally even though there is no face-to-face interaction between teachers and students. The research contribution is to highlight the application of Augmented Reality to support distance learning in the Covid-19 epidemic situation, specializing in Wood Carving Art for the subject of Visual Arts Education Form 4. The AR Wood Carving Art mobile application uses the ADDIE design model based on five phases, namely Analysis, Design, Development, Implementation, and Testing. The AR Wood Carving Art mobile application is evaluated based on its usefulness. The AR Wood Carving Art mobile application was evaluated among 27 students from 4 of SMK Pasir Gudang (Johor, Malaysia) and registered to Visual Arts. Based on the result, 80% of respondents strongly agree that the AR Wood Craving Art mobile application help respondents be more effective. It helps users to be more productive and giving ideas to users to be creative and innovative. One hundred percent of respondents strongly agree that the AR Wood Craving Art mobile application makes things that users want to achieve easier to do, and the AR Wood Craving Art mobile application does what users want. Eighty percent of respondents strongly agree that the AR Wood Craving Art application is useful and the application saves time when users use it. Therefore, the AR Wood Craving Art application is effectively used in learning which makes users more productive, creative, and innovative. In addition, the AR Wood Craving Art mobile application makes it easy for users to understand wood carving topics in visual arts subjects, and users can carry out educational and teaching activities like in a classroom
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